Biped Miscellaneous Methods

biped.getIKActive

Returns true if the indexed limb is under IK control at the current MAXScript time. Useful for custom key reducers and exporters.

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biped.unifyMotion

Displays the Unify Motion dialog for the specified biped. The biped must be selected in the Motion panel and in Motion mode.

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biped.getCurrentRange

Get the animation range of the specified biped controller.

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biped.getIdLink

The id and link values for a particular biped node. The 'x' value is the id and the 'y' value is the link. An id value of -1 means the node isn't part of a biped.

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Copy Paste Buffer

biped.loadCopyPasteFile

Load the specified buffer file.

biped.pasteFromBuffer

Paste from buffer. Returns true on success, false otherwise.

Accessing Internal Biped Values

Collection of functions useful for a biped interpolator that uses the internal biped hierarchy.

biped.getRotParentNode

biped.getPosParentNode

biped.getParentNodeRot

biped.getParentNodePos

biped.getClavicleVals --2 angles in degrees

biped.getHingeVal --in degrees

biped.getHorseAnkleVal --in degrees

biped.getPelvisVal --in degrees

biped.getFingerVal --in degrees

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COM Controls Access

Convenience functions for getting the different biped COM controls.

biped.getHorizontalControl

biped.getVerticalControl

biped.getTurnControl

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Biped Keys Display in Trackbar

You can turn off biped keys in the trackbar, so that you may only just see subanim keys. The property is

.showBipedInTrackBar = true|false.

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Set Multiple Keys Dialog

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biped.dosetmultiplekeysdlg

The function will bring up the old set multiple keys dialog in a popup.

biped.setmultiplekeys

The function will apply increment without bringing up the dialog.

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See also

Biped MAXScript Extensions

MAXScript Extensions in character studio