Interface: AssignVertexColors

This Interface lets you assign vertex colors to any number of nodes.

Methods:

ApplyNodes nodes [vertexPaint:]

vertexPaint default value: undefined

Assigns vertex colors to the specified nodes array.

If you already have a VertexPaint modifier applied to the nodes and want to assign colors into the existing modifier, supply the optional VertexPaint: parameter, where MaxObject is the VertexPaint modifier and nodes is an array of nodes on which the modifier is applied, or a subset of those nodes.

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See also

VertexPaint : Modifier

Vertex_Paint_Floater : ReferenceTarget