This class defines a dependent Fillet surface. A Fillet surface is a rounded corner surface connecting the edges of two other surfaces.
Any of the object's properties may be set via optional keyword arguments on the constructor.
If true, the radius is always linear. If false, the radius is treated as a cubic function, allowing it to change based on the parent surfaces’ geometry.
or set a parent surface by NURBSSet index.
or set a parent surface by NURBSId.
UV location of the seed value on a parent surface.
or set the radius of the fillet surface.
or set whether to trim a parent’s surface. If true, trims the parent
surface at the intersection.
or set the direction to trim a parent’s surface. If
parent surface is trimmed from the point towards low parameter
space. If false
surface is trimmed from the point towards high parameter
Value Common Properties, Operators, and Methods